AI Research Minecraft

Exploring AI-Driven NPC Behavior in 3D Environments

Single Player Play solo with AI NPCs Multiplayer Play with others online Research Mode AI behavior analysis Settings Configure game parameters

Current Research Focus

This project implements advanced AI techniques for natural NPC behavior in a 3D environment, focusing on:

• Action Prediction using N-Grams and probability analysis

• Decision Learning with ID3 algorithm

• Reinforcement Learning through Q-learning systems

Supervised by Dr. Victor Milenkovic, Department of Computer Science, University of Miami